Projects
Bonk Bot | April 2022
Discord Bot that plays randomly selected sounds targeted at users in voice channels with the integration of FFMPEG. Leverages Pickle for storing and retrieving data of users in case of server updates or restarts. Also took advantage of Asyncio and Numpy.
Crossy Road | April 2020
A clone of the popular mobile game Crossy Road. It was made using Unreal Engine 4 and Blueprint Visual Scripting. It is a game with a single goal in mind, go as far as you can on a procedurally generated map of obstacles. The 3D assets were created in MagicaVoxel.
Pac-Man Portal | March 2020
A spin on the classic Pac-man game with the ability to make portals along the walls in the game and teleport from portal to portal. I used Adobe Photoshop and Adobe Illustrator to make the sprites, Audacity to edit audio files, and Pygame for Python to make up the game. Check it out on my GitHub!
Pocket Sims | January 2018
Concept Augmented Reality App using physical cards to emulate graphics on a screen to expand upon the player's reality. The app was built using Unity, C#, and Vuforia API. This project placed in the Top 8 at UCSB's SB Hacks IV.
Spaceboi Runaway: Asteroid Getaway | Spring 2017
A fun little game that takes the player on a thrilling experience flying through a raging asteroid belt. The player's goal is to collect as many coins as possible while dodging all asteroids! Developed in Unity. Available to check out on the Google Play Store!